3D games: real-time rendering and software technology /
| Κύριος συγγραφέας: | Watt, Alan H., (1942- ) |
|---|---|
| Άλλοι συγγραφείς: | Policarpo, Fabio. |
| Μορφή: | Βιβλίο |
| Γλώσσα: | English |
| Στοιχεία έκδοσης: |
Harlow
Addison-Wesley,
2001
|
| Σειρά: |
ACM Siggraph Series.
|
| Ταξινομικός αριθμός: |
794.8'1693 WA |
| Θέματα: | |
| Ετικέτες: |
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|---|---|---|---|
| 001 | 1/14975 | ||
| 008 | 011101s2001 enk 1 eng d | ||
| 020 | |a 0201619210 | ||
| 035 | |l 15468 | ||
| 040 | |a DLC |b GR-PeUP | ||
| 082 | 0 | 0 | |a 794.8'1693 WA |
| 100 | 1 | |a Watt, Alan H., |d (1942- ) | |
| 245 | 1 | 0 | |a 3D games: |b real-time rendering and software technology / |c Alan Watt, Fabio Policarpo |
| 260 | |a Harlow |b Addison-Wesley, |c 2001 | ||
| 300 | |a xv, 800 p.: |c 24 cm. | ||
| 490 | 1 | |a ACM Siggraph Series ; | |
| 504 | |a Includes bibliographical references and index | ||
| 650 | 4 | |a Computer games |x Programming. | |
| 650 | 4 | |a Computer graphics. | |
| 650 | 4 | |a C++ (Computer program language) | |
| 700 | 1 | |a Policarpo, Fabio. | |
| 830 | |a ACM Siggraph Series. | ||
| 852 | |a INST |b UNIPILB |c MAIN |e 20040709 |h 794.8'1693 WA |p 00137209 |q 00137209 |t LOAN |y 0 |4 1 | ||
| 856 | 4 | |d /webopac/covers/01/15468_0201619210.jpg | |


