Παραπομπή APA
Eberly, D. H. (2001). 3D game engine design: A practical approach to real-time computer graphics. San Francisco: Morgan Kaufmann.
Παραπομπή Chicago StyleEberly, David H. 3D Game Engine Design: A Practical Approach to Real-time Computer Graphics. San Francisco: Morgan Kaufmann, 2001.
Παραπομπή MLAEberly, David H. 3D Game Engine Design: A Practical Approach to Real-time Computer Graphics. San Francisco: Morgan Kaufmann, 2001.
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